Upon reaching the character EXP level cap (level 20), character progression shifts to improving their "Power" level (formerly "Light" level) by acquiring new and better equipment. This equipment can be gained through a variety of sources, including "strikes", raids, and in-game events. The three weapon classes and five pieces of armor each have a Power level; a character's Power level is the average of that gear. A higher character level allows for better equipment with higher Power levels to be equipped. A higher Power level improves damage output and defense. The highest obtainable Power level at launch is 300. Weapons and armor were reorganized in Destiny 2. In the original game, weapons were divided as Primary, Special, and Heavy weapons. In Destiny 2, the weapons are categorized as Kinetic, Energy, and Power weapons. Primary weapons and some Special weapons in the original - such as hand cannons and sidearms - are classified as Kinetic and Energy weapons. Those without an elemental damage type go in the Kinetic weapons slot while those with an elemental damage type (Arc, Solar, or Void) go in the Energy weapons slot. Power weapons include the Heavy weapons and the more powerful Special weapons from the first game, such as shotguns and sniper rifles, as well as new weapon types, such as the grenade launcher. With armor, the name of the stats have been changed. Instead of Strength, Intellect, and Discipline, there are stats for Armor, Recovery, and Agility. Also for armor, the helmet, gauntlets, chest, legs, and class item slots have remained unchanged, but the artifacts slot has been replaced with one for a player's clan banners.